Apple unveils long-awaited
iPhone.
The iPhone bears little resemblance to any other phone -- or to Apple's trademark
iPod music players. It has just one pushbutton. Nearly everything else is controlled by touching icons that appear on the phone's large video screen. But there's no need for a plastic stylus used in many other portable touch-screen devices. Apple invented a new technology that accurately recognizes touches from human fingers.
"It's far more accurate than any touch display that's ever been shipped," said Jobs. "And, boy, have we patented it." Jobs said Apple has filed 200 patents on technologies it invented for use in the iPhone.
Jobs said the
iPhone will go on sale in June, pending testing and approval by the Federal Communications Commission. He said that Apple has set a goal of selling 10 million by 2008.
The first thing that draws the attention to this device is its absolutely huge display (3.5 inches, 9 centimeters), which sports a 320 by 480 resolution at 160 ppi, quite enough to let you enjoy the movies you've purchased from iTunes. Moreover, in order to improve the movie experience, the iPhone features touch controls for play-pause, chapter forward-backward and volume. And this leads me to yet another of the handheld's extraordinary qualities - the input method. Thus, the new phone is all about touching, actually multi-touching, since all the controls are on-screen, and thus the menu navigation is as easy as possible.
Specifications:- dimensions: 115 x 61 x 11.6mm;
- weight: 135 grams;
- battery: Li-Ion, internal, rechargeable;
- battery life: up to 5 hours talk / video / browsing, up to 16 hours audio playback;
- display: 3.5 inches touchscreen, 320 x 480 resolution;
- operating system: OS X;
- storage capacity: 4 GB, 8GB;
- quad-band GSM connectivity: 850, 900, 1800, 1900 MHz;
- data transfer: Wi-Fi (802.11b/g) + EDGE + Bluetooth 2.0;
- 2 Megapixels camera.
Phone features video:One should also remember that this iPhone will probably have additional features that will come when SJ will be able to unveil more functions directly linked to OSX Mobile. Games will of course be available, and recent openly announced interest of Electronic Arts to develop games for Apple iPod-like devices might be a hint.
Yes, the company from Cupertino has worked over 2 years on it, but the end result is a truly magnificent one, albeit it didn't meet quite everybody's expectations (no 3G, and a few other relatively "minor" flaws).
written by Florin C.